Rogue (1980)
Rogue Box Art
  • 0 Playing
  • 167 Backlogs
  • 3 Replays
  • 8.9% Retired
  • 63% Rating
  • 38 Beat
Rogue Box Art

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  • Main Story

    10 Hours
  • Main + Sides

    21 Hours
  • Completionist

    11 Hours
  • All Styles

    13 Hours
In Rogue, the player assumes the typical role of an adventurer of early fantasy role-playing games. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight one's way to the bottom level, retrieve the Amulet of Yendor, then ascend to the surface.
Platforms:
Amiga, Amstrad CPC, Atari 8-bit Family, Atari ST, Commodore 64, NEC PC-88, NEC PC-98, Nintendo Switch, PC, ZX Spectrum
Genre:
Roguelike
Developers:
Michael Toy, Glenn Wichman, Ken Arnold, Jon Lane
Publisher:
Epyx
NA:
1980
Updated:
1 Day Ago
Single-PlayerPolledAverageMedianRushedLeisure
Main Story611h 17m11h6h 49m16h 34m
Main + Extras253h53h34h 30m71h 30m
Completionist109h 40m9h 52m7h13h 23m
All PlayStyles1815h 1m10h 52m7h 43m51h 28m
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PlatformPolledMainMain +100%FastestSlowest
Amiga1----8h 15m8h 15m8h 15m
Amstrad CPC1----11h 15m11h 15m11h 15m
Atari 8-bit Family1----6h 30m6h 30m6h 30m
Atari ST1----12h12h12h
Commodore 641----9h 15m9h 15m9h 15m
Emulated19h 15m----9h 15m9h 15m
NEC PC-881----5h 45m5h 45m5h 45m
NEC PC-981----17h17h17h
PC911h 42m53h11h 15m2h 30m90h
ZX Spectrum1----4h 15m4h 15m4h 15m
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