.hack//Quarantine
.hack//Quarantine Box Art
  • 0 Playing
  • 360 Backlogs
  • 6 Replays
  • 0.8% Retired
  • 73% Rating
  • 134 Beat
.hack//Quarantine Box Art

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  • Main Story

    15½ Hours
  • Main + Sides

    20½ Hours
  • Completionist

    26½ Hours
  • All Styles

    20 Hours
The fourth and final installment of a four-part serial role-player that simulates an online RPG experience, .hack//QUARANTINE finishes the story of a young player named Kite and reveals the origin of the data bug outbreak. Notable changes are much more difficult and smarter enemies in comparison to the last game, and the extra server. We have a way ...Read More
How long is .hack//Quarantine?
When focusing on the main objectives, .hack//Quarantine is about 15½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 26½ Hours to obtain 100% completion.
Platform:
PlayStation 2
Developer:
CyberConnect2
Publisher:
Bandai
NA:
January 20th, 2004
EU:
December 3rd, 2004
JP:
April 10th, 2003
Updated:
21.5 Hours Ago
Single-PlayerPolledAverageMedianRushedLeisure
Main Story1716h 34m14h 52m12h 36m22h 51m
Main + Extras2820h 32m20h 13m14h 58m25h 41m
Completionist627h 33m25h24h 38m33h 8m
All PlayStyles5120h 2m20h14h 45m30h
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PlatformPolledMainMain +100%FastestSlowest
Emulated716h 6m19h 16m--9h 40m23h 26m
PlayStation 24416h 40m20h 44m27h 33m9h 30m40h
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