Pacific Drive
- 96 Playing
- 2K Backlogs
- 13 Replays
- 4.8% Retired
- 71% Rating
- 463 Beat
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Beartank

95%PlayStation 5
64h Played
An underrated game. It had an engrossing storyline; I'm not normally taken in by game stories, finding them to be basic and superficial. But this one did grab me. I think it helped that it is set in recent times (20th century) and the story wasn't too far-fetched.I found the game mechanic of fixing up your car, going on a run and then using the found resources to fix/upgrade you car to be very compelling. The maker added enough details for each upgrade item that I was genuinely interested in finding out about each one.
Special credit has to go to the implementation of the Dualsense haptics. I really felt like I was driving on different terrains. I could even tell when I had a flat without looking at the dashboard.
A highly recommended game.
Updated 1 Month Ago
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Goldfish4Hire

80%PC
16h 30m Played
SummaryIt's one of my favorite games of the year. It gets very challenging, and the late game gets a little grindy, but that’s part of its charm.
Gameplay
The gameplay loop is incredibly well-designed. You plan out your expedition, tweak and repair your car, then head out into the zone. Driving through the eerie, rain-drenched landscapes while evading freaky anomalies feels like you’re in a constant fight for survival. Meanwhile, your car is actively falling apart, leaving gnarly track marks in the mud as you push it to its limits.
Picture this: your tire pops in the middle of a storm. You’re forced to jump out and craft a sealing kit from the scraps you scavenged earlier. The radioactive storm is closing in fast, lightning crackles overhead, and the Geiger counter on your dash is screaming bloody murder. You slap the patch on, leap back into the car, and floor it. You barely make it through the gateway, skidding into your trusty garage, where you breathe a sigh of relief before starting the whole wild cycle again. Absolute chaos, but the best kind.
Art Design / Visuals
The world is gorgeous, ominous, and beautifully realized. It’s like a cursed, Twin Peaks-inspired fever dream of small-town backroads. Long, winding paths weave through a misty, foreboding landscape that feels both surreal and oddly familiar.
The anomalies are bizarre but somehow grounded in their creepiness. They make you go, “What the hell was that?” every single time. It’s unsettling in the best way.
Graphics and Performance
Weirdly more taxing on your PC than you’d expect from its visual style. I’ve heard theories that this is because the game processes a second image of the world for your mirrors, and yeah, the smoke and fog effects don’t help. That said, it’s mostly smooth sailing, and when it’s running well, it’s stunning.
Sound Design / Music
The sound design is chef’s kiss. The radio chatter crackles with an authentic vibe, your tires squelch and crunch in the mud, raindrops drum on the windshield, and the wind howls like it’s alive. The ambient sounds of the zone—those creepy, otherworldly noises—never stop making your skin crawl.
The soundscape adds an irreplaceable layer to the immersion. You’ll feel the tension every time the weird hum of an anomaly sneaks up on you.
Menu / Navigation / UI
The UI takes some getting used to, but once you’re familiar with it, the design choices make sense. Most of the crucial information is integrated into the car’s dashboard and instruments, which amps up the immersion. Repairing and operating the car can feel a bit unusual at first, but it quickly becomes second nature.
Final Thoughts
Pacific Drive is a thrilling and atmospheric ride that nails the balance between tension, exploration, and resource management. If you’re into survival games with a unique spin, a touch of cosmic horror, and a heavy dose of car-based tinkering, you’ll love it. Just be ready to fight tooth and nail for every inch of progress—and keep a sealing kit handy.
Updated 2 Months Ago
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Laat1kk0

70%PC
25h Played
Pacific Drive has an intriguing promise. A sort of survival game where you drive around in a moody car that doesn't always behave how you want it to. It was a game that I had my eye on even before its release.The gameplay of Pacific Drive consists of traveling to locations and collecting resources before moving on to the next location on the trip. This is all done while avoiding the various anomalies present in the area and trying to leave before the storm closes in. In between these trips, you travel to the garage where you can fix up the car and upgrade various parts and amenities.
Pacific Drive is ultimately about the frictions you face both out in the world and in the garage. Your car might suddenly have a loose tire that makes driving difficult, or the engine might not work properly. Maybe when you open a door, the headlights turn off. Even in the garage, fixing up the car isn't instant. You need to look at which parts are damaged and either fix or replace them. In the zone, you face a myriad of anomalies that mess with your car or you.
At their core, these frictions are random busywork, but that busywork and the potential evolution of it were appealing to me. Unfortunately, the friction doesn't meaningfully change. You do pretty much the same thing during the entire length of Pacific Drive. Drive from one location to another, get resources from it, fix up some parts of your car, and repeat. You do get some tools that make this loop a bit different, but the upgrades are ultimately minor. Additionally, the resources you collect and the anomalies you deal with only get varied in the later areas of the game, meaning that you mostly only deal with the less interesting things.
Ultimately, very few things in the game provide much friction at all, and for the most part, you are never in true danger. I think the game should have started with a car that has even more problems, which you slowly and meaningfully upgrade during the game. The best parts of the game are having to deal with unpredictable circumstances in a pinch, which is sadly quite rare. The upgrades to the car are also mostly quite boring, such as increased fuel capacity or electric resistance, and don't really provide variability in gameplay.
The narrative of Pacific Drive is simple, but it also leaves a lot of things unexplained. What you are doing feels a bit aimless, with no clear goal in mind, other than finding the source of the anomalies, and no real explanation as to why you are there or why anything is happening. The whole anomaly thing is left extremely vague and their origin is only partially explained. The characters present are ok, but nothing groundbreaking or too interesting. Ultimately, you find your way to the center of the zone, but don't get any real answers, leading to a quite unsatisfying ending. I think the narrative should have explained more things, instead of just providing more mysteries with no clear answers.
The soundtrack of Pacific Drive is excellent. Technically there are two soundtracks, the game's own soundtrack and the radio soundtrack, comprised of different indie artists. The game's own soundtrack consists of pieces with a very somber and ethereal tone. These work well to create an atmosphere of loneliness, mystery, and tension. The soundtrack does its job in enhancing what the game wants you the feel.
On the other hand, the radio soundtrack is a mix of songs from different indie artists, with no great overarching theme. These are the songs that play on the car radio when it's turned on, and most of them are excellent. Driving around the zone or fixing the car while listening to these songs is truly relaxing and enjoyable.
The one problem I have with having two different soundtracks is that they provide two completely different vibes, and while the radio songs are great, sometimes they clash with the game's overall tone. I feel like sometimes the radio should be forced off, or maybe even broken. Despite this tonal dissonance, I do think the radio songs add a lot to the game, and the soundtrack overall is excellent.
Pacific Drive didn't quite end up being what I wanted it to be. There just isn't enough friction, and the friction that there is doesn't meaningfully change or evolve throughout the game. The gameplay loop does get stale in the about 25 hours that the game lasts. Despite it not being what I was looking for, Pacific Drive is still a one-of-a-kind game, with an excellent soundtrack, and I would still recommend it to anyone interested.
Updated 2.5 Months Ago
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adamflame7

70%PC
27h 19m Played
An enjoyable and intriguing game, that does taper off in the latter portions. The beginning parts are very interesting as you're trying to figure out what's going on with both the car and the world and how everything works. There's a good amount of customizations and accessories available for the car to allow you to play different ways, though the process to unlock everything is a bit tedious and unless you unnecessarily grind, you'll finish the game well before you unlock everything. Though by the end you end, you know how all the anomalies work and don't really need any supplies. I'd personally recommend just playing the story required missions so you don't get tired of the game. It's a survival game wrapped in a horror-discovery-exploration game.Updated 4.5 Months Ago
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empirixdz

80%PC
43h 40m Played
an extraction-driving game where you’re sucked into an exclusion zone and bound to a car that won’t let you leave. Your goal is to venture deep into the zone to fulfill your car’s mysterious wish before you’re allowed to escape.The game offers immersive gameplay with a wide range of customization options for the garage and your car which affect both its appearance and functionality. The progression system feels meaningful, you’re not just stacking random, meaningless stats like in other games. The core gameplay loop of loot-extract-upgrade keeps you engaged, supported by beautiful music and a rich, atmospheric setting. The difficulty settings offer extensive customization, allowing you to tailor the challenge to your preference. The photo mode is immaculate, though ii found fewer opportunities to use it, as most non-story-related maps are procedurally generated which didn't appeal much to me.
The story is told through radio conversations with a few characters who still live in the zone. They help guide you toward your goal and provide some company through banter and random chatter. The narrative itself isn’t anything groundbreaking, there are no major twists or big reveals. By the end, the game doesn’t really offer a proper conclusion or a choice to escape the zone, instead it encourages you to keep looting and upgrading your car till you max the research tree.
Updated 4.5 Months Ago
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bybyboy2

80%PC
20h 54m Played
Ahh Pacific Drive what a Gem. This game made me feel so good playing it. It itched the right parts of my brain the whole way through. Honestly, it made me kind of tired after every run. I would play this game in two hour snippets, one hour of the actual game and another of maintaining the shop and prepping for the next run. There is something so therapeutic about this game that made me want to do another run but I had to force myself from doing it again and again. Talking about the good, The gameplay loop is so incredibly simple but absolutely enjoyable. The loop of going out on adventure, looting resources while trying to survive the horrors of the outside excursion zone barely makes it out of the danger by the skin of your teeth and then coming back to the shop shaking in your boots, car basically destroyed, with loads of loot in hand. Slowly researching new items, new equipment, new customization options. Doing the repairs and upgrades to the car, getting to customize the paint job and then doing it all over again. I loved it!
I also want to give a point to the voice actors in this game, the story is told to you through these one way radios and a way that I thought I would dislike but in the end was rather enjoyable, like you are on the phone or listening to a podcast in the car. Plus all sorts of notes and readings if you really want to dive in further into the world and story of the characters and world around you.
As I tend to, I have to give credit to the soundtrack, it is the same however many songs on the soundtrack but I don't care. I went to Spotify after I beat the game and added a bunch of songs. Whenever I do that the game deserves to get a point for having such excellent taste in music.
Overall I have nothing negative to say about Pacific drive, it is an excellent adventure wrapped with a dad style game that you can play at your leisure. It has an engaging gameplay loop, with great music, and an environment that makes you want to keep coming back for more. What cut it short was there were some minor issues that I didn't really like but that has more to do with how I think the progress should go rather than how it is. Overall if you enjoy driving games, if you enjoy taking care of cars, if you enjoy resource gathering slow progression games please give pacific drive a chance. 8/10 for me.
Updated 5 Months Ago
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AefirThrift

70%PC
32h Progress
Pacific Drive provides a fantastic survival game the flips the tables on what shelter is. Instead of a fort or castle to keep you safe, Pacific Drive brings you safety in the form of a car. Every bit of this car is in your care and available to customization. The game is pitched as a horror environment, however, I feel that is a mismatch. The environment is cosmic, but not so scary. Even the most timid gamers can find fun in this adventure.Updated 5 Months Ago
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TheFallender

70%PC
38h 41m Played
It has really good vibes that you get with the car, you do get attached with the car in some sense, you protect it, and it protects you.That said, the gameplay loop does feel repetitive, it is a little bit grindy and even after hours and hours some of the anomalies do not have any counters, they are just annoying.
The game has some really weird bugs and has, to date, one of the worst tutorials of almost everything. Around 60-70% of the important game concepts are learnt through trial and error, but an error that has really big penalties, which feels horrible.
The story is not bad, but the ending sequence felt a little bit like those flat tires, uncharacteristic.
Last, I will give a mention to the performance the game has, which is really bad for it's plain color textures and polygon size going towards the lower end.
Updated 5.5 Months Ago
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Private

85%PC
40h Played
Pacific Drive was a pleasant surprise.Drawn in by its themes and unique visual identity, I started the game not knowing what to expect and ended up thoroughly impressed. Its indie nature brings with it a strong sense of authorship and personality, with more strengths than weaknesses despite the natural limitations of a smaller production.
Visually the game offers breathtaking moments and maintains a consistently high standard.
The soundtrack is another highlight, with fitting and memorable tracks that enhance the atmosphere.
The story is intriguing, especially if you're into weird sci-fi like Roadside Picnic (which I happened to start reading at the same time), although the narrative can be a bit hard to follow due to the absence of on-screen characters.
Gameplay-wise, I really enjoyed the preparation phase before each expedition: deciding what to bring, maintaining and upgrading the car, and hoping the hard-earned garage upgrades would actually pay off.
Exploring the Zone is thrilling and full of tension, with anomalies and unknowns constantly keeping you on edge.
The fact that the car is the true protagonist is a brilliant design choice and adds a unique spin to the whole experience.
The loop of scavenging, upgrading and venturing deeper into the Zone is satisfying and well-paced, giving a real sense of progress, even if it can sometimes feel a little grindy.
Updated 5.5 Months Ago
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m0bu

30%PC
13h 28m Progress
Gave upI'm going to start with the good.. because there is good here:
+ The core gameplay loop is rock solid : unique and exciting... on paper
+ The driving interface is a joy to use. It's super intuitive, immersive, and one of the most satisfying parts of the game
+ Car customization is cool too
+ Moody and fitting ost in the garage
+ The immersion is genuinely excellent+++ You really feel stranded and isolated.. alien even
+ The atmosphere is beautifully oppressive and tense (exactly what you'd expect)
+ Enemy/threat variety is impressive
+ The intensity of rushing to the gateway before the storm hits is incredible
+ Devs didn't lie when they said this game pushes you to your limit
tl;dr beautiful / immersion / core gameplay loop
Ultimately, the fun gave way to frustration. What started out thrilling became a chore :
- The tutorial is terrible and badly designed
- The bugs !!!! There are... just.... TOOOOOOO MANY. One of the deal breakers for me was the missions that don't progress or objectives that don't update. I got soft-locked multiple times. You spend way too much time wondering if it's you or the game that’s broken. This irritated me so much to the point I had to go for a walk after closing the game..
- The beginning throws everything at you at once. It’s overwhelming between mechanics, enemies, systems, materials, and base upgrades (man, that tree!!).. you’re just lost. There’s no learning curve, only a learning cliff
- The logbook is useless and an absolute TRASH. It’s full of vague, rambling nonsense instead of actual information. You face dozens of anomalies but don’t learn anything about them !!! No codex, no explanation, no strategy. You're left to dodge and guess.
- The story/lore is boring. Go here, flip that, listen to someone talk too much about nothing. A lot of “yapping” without substance. I stopped caring fast.
- World design feels repetitive and empty+++++ Locations lack memorable identity. After a few runs, it all blends into the same greyish mess. It was fun at first but I definitely don't see myself spending another 10-20 hours on this
- The progression system is slow+++++ The grind ramps up and upgrades feel like they are going to take forever. On many occurences I asked myself “Why am I still doing this?” and when I reached the mid zone I decided to stop...
tl;dr bugs, bugs, slow progression, bugs, repetitive, chore, useless logbook, bugs
Conclusion :
This isn’t just a missed opportunity.. but a wasted potential. If it wasn’t for the technical issues, the slow grindy progression and repetition + the complete lack of meaningful explanations or a codex, I could easily give this game an 80/100 - at least. The foundation is there, it's a fact. The potential is real and I don't deny it buut as it stands, it feels more like a test of patience than a game.
You know, it’s one of those games you want to love, but it keeps making that impossible.. it just pisses me off.. But tbh it’s easy to see how someone could love this game and sadly I wasn’t one of them.. :c
Updated 6 Months Ago
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knalb

80%PC
33h 37m Played
+Unique and interesting take on a rogue lite survival game with emphasis on car customizations+Great variety of zones and anomalies to explore in the game
+Interesting characters carry you through to the end of the game
-Quickly runs can get repetitive
-Crashed my PC often during loading screens
-The same quirks in my car kept repeating themselves
Overview:
Pacific Drive is a rather unique take on the Rogue lite survival revolving around fixing up and improving an old sedan style car. It makes a great use of time limits, anomalies, materials and environment to make for a fun experience. It however does in the later runs start to get repetitive especially with quirks added to the car repeating themselves too much as well a few technical issues holding back the game. I still recommend an try of this game as it is not something I have seen before.
Updated 6 Months Ago
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brunofs8

90%PC
27h 48m Played
Pacific Drive is one of the most memorable games I’ve played in a long time. It really stuck with me. The story? is solid. Not groundbreaking, but it absolutely does the job. The lore, though, it’s fantastic. You’ve got these little tape recordings scattered across the Zones that give you bits and pieces of what went wrong - it’s like piecing together a sci-fi puzzle while rummaging through abandoned trailers and twisted forests.But what actually makes this game is the car. No joke. This junky, haunted, clunky old station wagon is the heart and soul of everything. You don’t play as the car, but you might as well be. The way you care for it, fix it up and bolt on whatever scraps you can find makes you get attached to it. And then there are those panic moments when the sky turns purple, your tires are shredded, and it seems that the Zone is actively trying to kill you. That's when the game shifts into full-on DRIVE DRIVE DRIVE! mode. It’s chaotic, terrifying, and completely thrilling.
It’s weird - like, if someone told me “you’re gonna love this game where you drive through a radioactive forest and manually screw bumpers onto your car,” I’d probably shrug. But Pacific Drive pulls it off so well. It blends moody storytelling, survival mechanics, and this oddly satisfying car maintenance sim in a way that feels super original but also kind of nostalgic.
The driving itself it’s bad, but that’s on purpose. The car slides all over the place, brakes like it’s covered in butter, and turns like it’s made of bricks. But that’s what makes every successful trip feel earned. When you actually limp back to your garage after a run, engine smoking, headlights hanging by wires it’s a moment. You get out, patch things up, maybe slap on a new bumper and a paint job, and it feels good. Messy, but satisfying-as-hell good.
I also love how every anomaly in the Zone feels like its own mini story. They’re not jump-scare monsters or anything, they're more like environmental weirdness that’s out to mess with you and, more importantly, your car. One second you’re driving through an acid cloud, next your windshield wipers are going nuts because of a random “quirk” your car picked up, and suddenly you’re out of battery, parked sideways in a creek while a tourist mannequin just... watches.
There’s also something super cool about how it respects your time. It’s a mission-based structure, so you’re always choosing where to go and when to push deeper. And while it can get repetitive the game throws enough curveballs and environmental changes to keep things feeling fresh. You do have to backtrack a bit sometimes, and I can see how that might wear some folks down in the late game. But for me, that repetition became kind of meditative, even a little addictive.
By the end of it, my garage was decked out, my car was more armor than vehicle, and I genuinely didn’t want to say goodbye.
TL;DR; I can’t recommend it enough. It’s not flashy. It’s not perfect. But it’s absolutely something special. 9/10
Just, uh… keep an eye on your fuel gauge.
Updated 6 Months Ago
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razielsghost

90%PC
37h 57m Played
Awesome games with some jank here and thereUpdated 6 Months Ago
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Dimpanago

40%PC
28h Progress
Pacific Drive is a game about driving a car in an exclusion zone with technological anomalies, similar to STALKER anomalies, with 3 npcs whom you help to uncover the secrets of the zone. Sounds interesting, which is why i decided to play but going into the game blind, i didn't realize how much of a chore it is...Gameplay consists of preparing your car in a garage, changing or repairing parts, crafting new parts or upgrades and then going into the zone. Said zone consists of 3 subareas with increasing difficulty and different scavengable materials. Each subarea have multiple junctions, which are basically maps which you can drive through, explore, gather materials and either warp back home or go through to reach a further subzone. The gameplay consists of driving the car in a manual fashion such as:
-Opening the door with "E" to get in the car
-Turning on the engine (takes 4 seconds of holding down left click)
-Disengaging the handbrake by looking at it and pressing "E"
-Turn on lights with "Z"
and when you want to exit the car to gather resources or to fix broken tires or faulty car parts:
-Turn off engine with left click to save fuel
-Turn off lights to save battery power with "Z"
-Engage handbrake by looking at it and pressing "E"
-Exit the car by looking at the door and pressing "E"
Now repeat both lists of steps every 15 seconds for 30 hours of gameplay.
There are many materials that you collect by looting containers (hold E for 3 seconds to open each one and press R to loot all) or by breaking other cars parts and collecting the drops (using various tools such as the scrapper).
What I'm trying to say is that this game is just a glorified button pressing simulator, where the gameplay is like doing chores. Better to just apply for an office job and push buttons on microsoft office's Excel cause at least you'd get paid to do so. Not to mention that after each run the car gets "quirks" which are annoying anomaly effects such as "when you drive backwards the hood opens" and other more obscure effects which you have to waste time to figure out. Plus, every like 5 runs your car parts get old and you need to replace them by crafting new ones.
The only saving grace is the far and between story with the 3 npcs. The story and lore is interesting but the main story areas with the car are very underwhelming, and i only once have felt a sense of thrill, when you craft the LIM shield and run through a tunnel with grinder anomalies and your car gets very beat up. Other than that, even in the final mission with the Well, the car is basically intact. Without even crafting the final olympium car parts with the best durability, the car was not even severely damaged which is disappointing. There was no thrill involved while one would expect a dangerous mission with your car parts getting destroyed and risking death. Also, each time you start a new run you have to run through multiple junctions even if you don't even need low level materials, wasting many hours of your precious time. Playing this game without listening to podcasts is literally unplayable, which is a massive red flag in any game. Try playing Sekiro while listening to a podcast and you'll figure out why its impossible to focus on the podcast.
Taking all this into account, this game deserves a 4/10, below average for all the time it has wasted me (28 hours) and you already know i uninstalled it before even writing this review.
Updated 6 Months Ago
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Bamlos

95%PC
18h 2m Played
The demo that was provided by the game developers, got me wanting to try the whole experience. What hooked me was the demo was the driving component by controlling the breaker with your mouse, hand having the controll to do the same for window wipers and headlites. However, when you have games like Forza Horizon, you know that a good driving experience is essential—without it, the game loses its purpose. You need to feel like you're driving a real car or, at the very least, have an experience that feels engaging. Pacific Drive achieved this for me. It may not be the most realistic driving simulator, but it comes damn close. I esspecially felt this when I relised my self leaning forward in order to see the road clearer, something I can find my self doing when driving late at night and it is misty or just a bad road i need to drive on. With visibility relying almost entirely on your headlights and very few other light sources, the world feels dark and eerie. You have to plan where to position the car if you want to see where you're going, which adds to the immersion.This isn’t a horror game—if that’s what you're looking for, this isn't it. Likewise, if you’re expecting a bright and cheerful road trip experience, you’ll be disappointed. Instead, Pacific Drive delivers a consistently spooky and atmospheric supernatural environment. I even found myself getting scared just from the surroundings and the anticipation that something was about to attack me, even when I knew nothing was coming. While at times, just enjoing the good driving experience of driving through the woods and having music blasting and feeling the weight of the car as I drive.
The story is lighthearted, well-paced, and features excellent voice acting and emotional depth. It provides just enough intrigue to keep you engaged without overwhelming you with unnecessary exposition. The gameplay loop felt satisfying throughout, as the pacing never made me feel stuck. Instead, I kept progressing naturally, upgrading my car, improving my driving, and continuously moving forward.
Overall, I would say that the developers have crafted an amazingly balanced experience with an enjoyable mix of story and gameplay. The only flaw I found is something that depends on player preference rather than being an actual issue. The game provides minimal guidance on certain mechanics. While features are introduced, I missed out on several components simply because I didn’t realize they were there until I accidentally stumbled upon them—despite having access to them from the start. However, I personally loved this aspect. I don’t like having my hand held by developers, and these moments made my playthrough feel unique, as if I had my own personal experience that no one else had.
Updated 6 Months Ago
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Fallen_Seeker

60%PC
17h 30m Played
Relaxing music during a pleasant ride through irradiated dark zones with teleporting and exploding mannequins and a chasing countryUpdated 7.5 Months Ago
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Private

80%PC
I'm addicted to this game!The game progress is amazing, the survival aspect is so well thought out, THE CAR IS YOU AND YOU ARE THE CAR.
The atmosphere of each road is stressful (in a good way). The characters are funny and each have a different personality, but I think the story should be more "eye-catching", cause every time lore is shoved into your brain, it's either by notes or voice recordings, and since normally you'd get them during travel, you either don't pay much attention to it or, when you do, you get your car pulled by an Abductor... Which is not fun, when it happens so often.
Updated 7.5 Months Ago
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Barriga

90%PC
24h 36m Played
Um jogo exelente de organização, dirigimento, roguelike/lite, onde vc se encontra em um lugar completamente abandonado por causa de uma catástrofe, vc se encontra apenas com seu carro e mais 3 pessoas que ficam passando as coisas que vc precisa fazer, otimo sistema de progressão onde vc precisa pegar “energia“ para desbloquear melhorias para seu carro que precisa ser melhorado para te ajudar contra os perigos dos mapas que vc entra, inimigos bom não temos reais perigos como mostros ou bosses que precisamos matar a todo o tempo, nesse game os “inimigos“ são os perigos encontrados pelos mapas que podem danificar seu carro, como por exemplo a radiação que danifica partes do seu carro ou pode até matar o jogador, vc precisa se preocupar com a falta de gasolina e energia do seu carro.Enquanto aos graficos, eles são bem bons, não são ruins nãos. A ambientação e um dos pontos altos do game, onde vc e apenas vc está nesse caos todo, em varios momentos o jogo me deixava apreensivo, onde eu estava só em um local desolado tendo apenas as musicas do radio para me acalmar e algumas vozes que apareciam de vez enquando.
Lore bem não tive um bom entendimento da historia do game por meu ingles ser basico, o jogo tem legendas em portugues mas eu precisava decidir no que prestar atenção, nas legendas ou na direção onde muitas das vezes eu priorizava a direção já que o jogo se torna um caos.
Updated 8 Months Ago
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QFlox

70%PlayStation 5
18h Progress
nice game. Endgame too grindy and tedious/annoyingOveral i liked the game but couldn't push to finish it
Updated 9.5 Months Ago
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Gusttavo

80%PC
25h 37m Played
Foram 120.507 quilômetros de diversão, jogo bem diferente do que eu já tinha jogado, é simplesmente um survivor game de carro, na qual você dá upgrade no seu carro em vez da sua "base". A historinha é bastante simples, você é um entregador que passou perto de um paredão em quarentena que foi fechado, por que acabou que um experimento deu errado e infestou o lugar de anomalias e outras paradas sobrenaturais, ai você encontra um carro e simplesmente desbrava o mundo. Você tem que fazer inúmeras rotas para chegar até o final, até lá você vai dando upgrade na sua caranguinha velha, na sua garagem e vai coletando vários itens no caminho.
O principal defeito do jogo é que ele se segue bem repetitivo chegando ao final dele, após você pegar os melhores upgrades ele não te motiva muito a continuar depois do final, fora isso é excelente jogo.
Updated 10 Months Ago
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mcnicc

90%PC
27h 32m Played
As tedious, time consuming, and objectively annoying it is to play this game, something intensely satisfying comes from spending 30 minutes in a garage repairing every broken window, loose wheel, & broken headlight after spending three hours looting the progressively more inconvenient and dangerous zone that just ruined your car. This is one of those games I ended up deeply loving but also strongly recommend against playing.
Updated 1 Year Ago
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TuBachle

95%PC
25h 29m Played
This is my personal GOTY. I loved everything about it. Visuals, Gameplay, Soundtrack (original and licensed) were all fantastic. The game reminded me of Outer Wilds quite a bit too. It's very explory and you start to learn more about what every anomaly does and all the other things in the game as you progress, but it takes a lot of just trying new stuff out as the game does not quite tell you everything. Nothing about the gameplay seemed off too. It all flowed very smoothly and all the unique aspects worked off of each other. My favourite part was actually trying to find the quirks in the car, as when you're driving sometimes the radio turns on by itself or a door opens, and you have to try and find out what the source is to fix it later in the garage.Overall, I have not played a 2024 game like this one where I got so hooked to it. I hope to see this get nominated for the game awards later this year, and hopefully win one or two of them.
Updated 1 Year Ago
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GameOvermeier

80%PC
29h 55m Played
Forget romance, parenthood or any other relationship because Pacific Drive manages to perfectly simulate the actual most important bond a human being can ever experience - the bond with your car. Stranded in a pacific northwestern quarantine zone this hunk of junk is the only thing keeping you safe from extraterrestrial dangers. And within minutes you'll be cursing this rusted station wagon while loving it more than anything you've ever loved before. The soundtrack also kicks ass!Updated 1 Year Ago
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Brutal_Souls

60%PC
Very interesting survival roguelite driving game. It's a very simple gameplay loop. Drive out into the world, avoid anomalies, gather supplies, return to your garage, repair and upgrade equipment, rinse and repeat. There are plenty of complex systems, status effects and abilities to dig into that you're going to have plenty to do. There are a lot of balancing issues. The resources you need at the beginning of the the game are too abundant, This is probably because you basically have to change out car parts every other run. So, you end up stock piling tons of basic materials. After about 4 hrs, I never had to worry about them again. On the other end, late game materials, are extremely rare. The top-tier equipment and parts require Olympium. These are very rare and require you to travel to dangerous areas that destroy your car. In the end you end up having to farm a lot of mid-tier resources to farm high-tier, and it gets old really fast. The story is forgettable and the "main quest" is mostly going to specific places and that's it. Overall, if you're a fan of No Man's Sky and the resource grind, you'll like this game. It's a really interesting concept, but the balancing really hurts.Updated 1 Year Ago
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weeeeeebs

80%PlayStation 5
28h 39m Played
A really fun driving-based roguelike (kinda) with a well realised world. The anomalies especially are plentiful and really engaging to mess about with, slowly discovering how they all work and either avoiding or making use of them. The story was fine, the characters were really great but there is far too much reliance on audio/text logs and the final moments in particular were a tad anticlimactic. Recommend this to anyone who enjoys roguelikes or driving games. I miss my car already :( . 8/10.
Updated 1 Year Ago
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BearToast

90%PC
41h 41m Played
This games loops is one thing, filled with tension and discovery. If that is not enough, the mystery of the world is just deep enough to keep one engaged and with a set of vocal performances and characterizations someone really does not want to miss this game. Its well worth whatever you get it at.Updated 1 Year Ago
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Sakd_Os

95%PC
23h 35m Played
Totally my kind of game, is really a survival/craft type of game, like Raft for exemple.Story driving adventure game sure, but based on a loop of : prepare for a run, loot, come back, upgrade et go again.
Can be repetitive for some people, but the art style, AMAZING Sound design, and the ambiance, are incredible.
Updated 1 Year Ago
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GKurt

80%PC
24h 40m Played
Este jogo é uma aventura de condução num mundo repleto de perigos, onde o objetivo principal é coletar recursos para aprimorar o veículo e alcançar destinos cada vez mais distantes em busca de materiais ainda melhores. A jogabilidade envolve uma repetição constante dessa coleta, o que inicialmente mantém o jogo interessante. No entanto, à medida que se aproxima do final, após muitas horas, a tarefa torna-se tediosa e exaustiva, especialmente quando certos recursos se tornam raros e necessários em grandes quantidades. Outro desafio é a demora para chegar aos locais desejados, pois frequentemente é preciso percorrer os mesmos caminhos, o que acaba por se tornar maçante, mesmo com possíveis atalhos que não reduzem significativamente o tempo de viagem.Em resumo, o jogo tem seus méritos, mas seria beneficiado por mecanismos que permitissem chegar aos destinos finais de forma mais rápida e menos repetitiva, evitando assim que a experiência se torne monótona no decorrer do tempo.
Updated 1.5 Years Ago
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Cereegolas

95%PC
25h Played
It's a really good indie game.I had no crashes or game breaking bugs, but saw streamers who had game crashes.
The only thing i dont really liked is the ending. Could be better.
The graphics are between the photorealistic and cartoonish, but in a good mix.
30$ is arguable if it is worth or not, but if it is on a sale it's definitely worth.
Despite i finished the questline and 90% of reseaches i will still go back by time to time for 1-2 "expeditions".
The sounds in this game are really good. The radio music are masterpieces. The songs matches the game universe really well and good to listen it while driving. For me it's rare that i like to listen to the game's song, and not spotify for example.
The crafting is a bit complicated at the beginning but after 30 min it's straightforward.
I recommend the game to everyone who likes survival games, base-building with the "go out of the base and collect resources to upgrade", maybe horror.
Updated 1.5 Years Ago
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Threeskimo

80%PC
17h 59m Played
A unique blend of genres. This game has a great start with an intriguing story but gets a tad exhausting as you go deeper into the zone. Also, unexpectedly has a pretty weak ending to the story. Still fun, though.Updated 1.5 Years Ago
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Nattacker

85%PC
31h 25m Played
Good take on survival game... if you like these types of games... and grind.. this is great for you!Updated 1.5 Years Ago
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Skyvitor

70%PC
30h Played
This is a cool game with a very unique mechanic (driving/roguelike), and it's very easy too (i only died 2 times while completing 100%). Did not like the ending of its story, and i'm sad that the Radio only has 26 songs, should have a little more. I also played only the non-copyright songs, which is like, 6 songs total. All in all, a good and relaxing experience!Updated 1.5 Years Ago
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Private

100%PC
9h 5m Progress
This game seems like it will be one of my most played games, it's so much fun and the story is great!Updated 1.5 Years Ago