Army of Two: The 40th Day
- 1 Playing
- 296 Backlogs
- 13 Replays
- 3.6% Retired
- 67% Rating
- 501 Beat
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GhostWarrior139
60%Xbox 360
๐๐ดOverall Rating โ 61/100๐๐ก Story โ 4/10
๐ฎ๐ก Gameplay โ 6/10
๐ฅ๏ธ๐ก Multiplayer โ 7/10
๐ค๐ก Character Design โ 6/10
๐ฅ๐ก Animation โ 7/10
๐๐ข World Design โ 5/10
๐จ๐ข Art Direction โ 3/10
๐๐ต Sound Design โ 6/10
๐ต๐ต Original Music โ 4/10
๐ท๐ต Graphic โ 5/10
โ๏ธ๐ต Performance โ 7/10
โ๏ธ๐ต UI โ 6/10
Updated 4.5 Months Ago
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Eskymoz
85%Xbox 360
100h Progress
Many playthroughs with many friends. Great memories playing this fun gameUpdated 5 Months Ago
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Private
70%PlayStation 3
6h 50m Played
Has its flaws, but overall, Army of Two: The 40th Day is 6 hours of prime couch CO-OP fun, and mostly an improvement on the first game.If you still have your PS3 or XBOX 360 lying around, grab a copy (and a friend) and get ready for a lazy afternoon's worth of fun!
My ranking of the series (so far):
1: Army of Two: The 40th Day 7/10
2: Army of Two 7/10
3: Army of Two: Veteran's Map Pack 5.5/10
Updated 6.5 Months Ago
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Civilwarfare101
70%PlayStation 3
6h 40m Played
After playing the first game and not liking it, as well as the Devil's Cartel and somewhat enjoying that. I decided to come back to the 40th Day to see if I still like it and I still do, all though I did wish I got to play the game in coop since it seems to be the way is intended to be played but at the very least playing 40th Day on easy is doable enough and I do get some fun out of it. I would probably say this is the most consistent game in the series. Original Army of Two had terrible controls and a regen health system that made it hard to see when at critical health and Devil's Cartel had a pretty bad story. 40th Day however manages to remain pretty consistent. I wouldn't call any of these games masterpieces by any means, I do think it does have enough going to have it stand out from other cover based TPS games at the time, particularly with the partner system in how one guy distracts the enemies and has the heat be brought to them while the other sneaks up from behind and takes them out while they are distracted. It does do a good job at selling you on the premise that you are in fact playing an army of two. The arenas are pretty impressive too especially in "the Bund" chapter where there is a lot to maneveur, flank and get the drop on your enemies.
The weapon customization is pretty cool too, letting you add scopes silencers and different parts to your guns and the best part is, your customized weapon is never taken away from you meaning it gives you an incentive to actually use the feature.
Weapons feedback and the guns in general can feel pretty good, I really like the shotgun you get and it has a pretty decent amount of range unlike a lot of video game shotguns, it's not on older Doom levels but it can take enemies out at medium range. Headshots with the shotgun are also really satisfying too.
Only big gripes with the game is that on anything higher than easy, the partner AI can be too inept to help you even a little.
The cover system isn't the greatest, at first it feels like a precursor to the Last of Us and Survivor Trilogy Tomb Raider's cover mechanic in that your player character will go into cover automatically as long as the player is crouched, but then I am tapping the x button and it seems to be doing the Gears of War thing of where your character will be magnatically attached to walls. It's such a shame because it felt like 40th Day came close to solving that issue Gears of War had but then it had stuff I described.
The melee attacks also isn't the greatest either. I will tap the melee button while crouched and there is a 50/50 chance either a stomp animation will happen or the player character will actually do a punch or direct melee attack on the enemy, it's better than the first game's contextual melee but it could've been handled better here.
The mortality system is also half baked and doesn't add much. You save or get a bunch of people killed and it won't really change the game in any meaningful way outside of, "you got x or y killed". Saving innocent civilains is supposed to require stealth but I would do one stealth kill and get detected immediately afterwards. It's not a big deal unless if you really care about how gameplay and themes can be interconnected to tell stories in games.
Overall, 40th Day is the most well rounded game in the series, it isn't super amazing, but at the very least it gets the job done as being a quick beat that is playable alone on easy mode. I really did wish there was an easy and accessible way to play this cooperatively.
Updated 1 Year Ago
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RazorTazer
40%Xbox 360
Even cheaper feeling than the first Army of Two.Updated 1.5 Years Ago
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Marloges
50%PlayStation 3
Played through the campaign in coop and on normal, but that's about it. Pretty mediocre game that I don't remember much of. Not something I would want to revisit honestly.Updated 3.5 Years Ago
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TheOro44
80%Xbox 360
12h Played
---+ advanced coop mode
+ good voice actors
+ mask editor & weapon enhancements
+ GPS-system
+ multiple-choice moments
- moral system needed more polish
- very short
Final Score: 85% (very good)
(Finished on Contractor)
Updated 4 Years Ago
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Private
60%PlayStation 3
Very short game. The game tries to push the weapon customization as selling point even if the game is pretty short. Mindless action game.Updated 4 Years Ago
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krystalize82
80%Xbox 360
good 3rd person action shooter very funny.Also your a.i partner is actually useful in this game.ok graphics for the timeUpdated 4.5 Years Ago
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ayoungone3
80%PlayStation 3
9h 3m Played
An improvement over the first game, but not without quirks. The story's gripping, the gameplay is a million times better than the first game's gameplay. It's a really fun time, if a little difficult at times. It really makes you think tactically with a friend, and that's the point. As with the first game, I'd recommend co-op; the AI is awful.My only complaint is with the half-baked morality system. When it works, it works. You make good decisions, you can go all the way up to being branded as "heroes", or all the way down to "villains". But even when making the "good" decisions, it shows you a cutscene explaining exactly why that decision will come back to ruin someone else's day. I get it, things aren't always black and white - but when you make a decision that brings your morality up, you'd think they'd let you live with a clear conscience, not something along the lines of: "You did what you thought was right, but it wasn't." Especially when there's no option that allows for correction. Also, the morality system doesn't have an impact on the story, so what's the point?
The comrade system is good, but way too easily exploited. You wanna be friends? Spam friendly actions. You wanna be enemies? Spam enemy actions. Doesn't have an impact on the story either, which is a shame.
Updated 4.5 Years Ago
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Private
80%Xbox 360
4h 6m Played
Army of Two: The Fortieth Day is a solid TPS either solo or co-op with functional mechanics and interesting, if not mostly of no consequence, choices to be made. For those looking for a short (4-5 hour) gameplay experience (with some replayability) consisting of shooting, teamwork and moral choices, there are few games that satisfy all those criteria.Updated 5.5 Years Ago
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rararakkombo
60%PlayStation Portable
42m Progress
fine little gamea bit too forgiving - even if you end up losing all your health, ai partner comes and saves you.
still, nice graphics for a psp game, and gameplay is alrgight, level design is straightforward, but not bland.
Updated 9.5 Years Ago
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Exhuminator
60%Xbox 360
Army of Two: The 40th Day brings everything its predecessor "Army of Two" brought to the table, along with new additions both good and bad. Like that game, The 40th Day is an experience wholly devoted to cover shooting, except built around the concept of playing through the game co-op via split-screen. However The 40th Day is much more challenging and difficult than the original Army of Two, with improved AI and far more bad guys coming at you at once than before. Thankfully you can still buy and upgrade guns and other weapons to keep the edge on battle. The 40th Day's plot won't do much for you, neither my co-op partner nor I had any idea what was really going on after we beat the game. The graphics are decent, but there are frame rate issues from time to time.One interesting addition is the ability to make key decisions in the game concerning moral quandaries. Depending on the choice made, scenes are played dictating the outcome of the decision. Not only that, but sometimes the game puts hostages in your hands insofar as to save them or not. Depending on how you handle these situations, a morality meter will rise or lower. Now as for what true bearing said morality meter has on the gameplay, well that seemed largely inconsequential. Still, I appreciated that the developers tried to add some moral complexity amidst all the endless slaughter of cannon fodder baddies.
Unfortunately there are two really aggravating bugs in this game. If you upgrade and customize your weapons and then die before reaching a checkpoint, all of the work you put into doing that is gone. You have to do it all over again. A very annoying process to begin with, considering only one player at a time can use the gun shop. Worse yet, some checkpoints are hard checkpoints and some are not. That is to say, if you turn the game off and reload, you never know if the checkpoint you just cleared is where you're going to start again. Sometimes the game will load you three checkpoints back for no apparent reason. Considering how difficult certain sections of this game are, having to replay areas you've already cleared is not a lot of fun. Other negatives include unskippable cutscenes and a complete lack of subtitles.
Ultimately Army of Two: The 40th Day is about one thing; co-op cover shooting. And this game does at least do that right. If all you're looking for is to kill hundreds of bad guys with a buddy in tow, this game's got you covered. If you're looking for a sequel that truly improves upon its originator, well The 40th Day's not going to hit that mark. It'll serve as a fun diversion for a weekend though. In that regard it's a fine rental, but I doubt you'll want to own it for forty days.
Updated 10 Years Ago
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Dantes_Typhoon
80%Xbox 360
*8/10*2/3-Graphics (how the game looks)
3/3-Story (How entertaining the game is)
2/3-Ease of use/Technical gameplay (how the game feels)
1/1-Replay-ability (will I play it again?)
Updated 10 Years Ago
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manicpunk
50%PlayStation 3
8h 3m Played
Almost identical to the last game. The lack of a main villain is kinda lame. I didn't realise who Jonah actually was until my brother said "I think this is the end" Still brotastic. Massive step down on an already shitty game.Updated 11 Years Ago
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DougDevor
60%Xbox 360
Kind of cool, but the plot seemed kind of boring and predictable.Updated 12 Years Ago
