Alan Wake Remastered
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  • 1.9K Backlogs
  • 41 Replays
  • 2.8% Retired
  • 77% Rating
  • 2.5K Beat
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PoisonDF

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80%PlayStation 5

11h 28m Played
Story good, gameplay kinda lame
Updated 13 Hours Ago
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babygreenbean's Avatar'

70%PlayStation 4

good: characters, storyline
meh: autosave system
bad: combat

i once saw someone describe this game as tedious and i think that encapsulates it perfectly. it's not bad, per se, but it's frustrating. i don't know if the combat was always difficult (specifically the dodge mechanism) or it is due to it being adapted to newer consoles, but it sucks. the autosave system can help you because you don't have to go back very far after you die but it can screw you over too because there aren't manual saves. so, if you end up in a situation where you might normally reload a past save and do things differently (because you ran out of ammo during a boss or something), you can't do that. in the signal dlc, i got myself into a situation where i had to start over entirely because of this. however, you need to play this game to understand alan wake as a character, which is why i hope remedy remakes it (though i doubt they will). i have a completely new perspective on him than i did when i had only played the second game.
Updated 3 Days Ago
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sagepwr

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80%PlayStation 5

10h Played
8.2/10
"The Unanswered Mystery Is What Stays With Us The Longest, And It's What We'll Remember In The End."
Updated 2 Weeks Ago
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M14sCoat

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80%PC

11h 38m Played
I think the best and shortest way to review this game is: A really well written story slapped onto a mediocre at best third person shooter.

Story: I love the story, it's twisting and turning enough to make you question it over and over, it's not difficult to understand the base premise but you might take a little to get there. Horror games usually aint my thing but this wasn't 'Boo weirdo monster stalks you through world'. Loved the main villain being what they are.

Gameplay : Is very lacking, wake can't really run for more than 5 seconds before having to wait and breathe, the shooting was annoying at first (your aiming reticle is your flashlight) but its not hard once you get that. Gets very repetetive (same 4/5 monsters throughout the game) gets boring, feels floaty and janky to move, the jumping in one mission and the DLC were awful as you seem to stop mid air randomly. You will fall of things you were still on, if you use KB+M your camera WILL randomly lock to a place while you're still moving and you will probably die to this. But again the story just keeps you going.

Visuals: Pretty good, world is dark and plays with light. Can't say much else about the look. However there are a myriad of visual bugs. Textures popping in or flashing, the draw distance is really low so things just pop in all the time, if you run the game above 60FPS it WILL eventually make your entire screen black and unusuable. You can press esc and change a graphics menu thing to fix this for a min, or just lock the game to 60 through changing monitor settings/GPU settings. Not very good, or even fixed, for a remaster that came out quite recently compared to the base game.

Overall: Gameplay meh, Visuals okay (when not bugging out), Story really good and will keep you playing it.
Updated 2.5 Weeks Ago
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Demirincar

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25%PC

8h Played
+ Stunning global illumination and lighting effects.
+ Great optimization; stable framerate (144Hz monitor) on max graphics settings on RTX 3070 with zero framerate drops and no screen tearing.
+ Immersive narrative storytelling exploration sequences.
+ Novel and interesting mechanics that incorporate light into the gameplay.
+ Excellent sound mixing; character voices are loud and clear.
+ Intriguing story.

- Egregious visual bugs and many graphical artifacts.
- Occasional game-breaking bugs such as getting stuck between in terrain while interacting with objects.
- Clunky controls; both control schemes are very unintuitive and controller keybinds cannot be customized.
- Bad signposting; many instances where there is no clear indication of where to go or what to do to reach to the objective marker.
- Annoying and repetitive shooting and combat; enemies cannot be damaged by weapons until you remove their shadow with the flashlight. Enemy shadows take too long to be removed.
- Poor balancing even on Easy difficulty; enemies spawn in overwhelming numbers and combat encounters are extremely tedious due to the shadow mechanic.
- Default movement speed is too slow.
- Sprinting is limited by a hidden stamina gauge and movement speed gets severely reduced once stamina is depleted, effectively wasting the player's time.
- Too much time is wasted simply running over vast, empty areas to the next objective with nothing interesting happening along the way.
- Bland and uninteresting characters.
Updated 3 Weeks Ago
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Rezin

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90%PC

13h Played
Cinema
Updated 1.5 Months Ago
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MrKunitz65's Avatar'

90%Xbox One

10h Played
Gameplay: 8.5
História: 9.5
Gráfico: 9
Música: 10
Replay: 8
TOTAL: 9
Updated 1.5 Months Ago
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YassinB_

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60%PlayStation 5

8h 1m Played
Malgré une super ambiance, on s'emmerde un peu beaucoup dans Alan Wake hein...

L'histoire qui est quand même assez intriguante au début, bah il s'avère que c'est pas super clair et c'est même flou à la fin (une raison de plus de découvrir le 2 qui a l'air largement meilleur), il y a quelques séquences cools, le concept avec la lumière est intéressant mais je l'ai trouvé assez sous exploité

Le gameplay a grave vieilli avec une caméra putain de merde... faut aller se faire foutre, les ennemis sont vraiment pas ouf et pas variés, les environnements sont tellement répétitifs et ternes, et niveau sonore c'était pas la folie alors qu'il y avait la place pour faire quelque chose de stylé

En résumé : j'ai envie de faire le 2 parce qu'il a l'air d'éteindre celui là, j'ai envie de faire Control qui a l'air plus cool que lui mais celui là on va le laisser au placard, ça se fait une fois et basta
Updated 2 Months Ago
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BirdZ

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80%Xbox Series X/S

Great game, a bit repetitive at the end, but the first hours of gameplay are really fun and lock you at the game. But at the end the gameplay, enemies are a bit boring, but the story makes you keep going, it's a very good narrative and well built.
Updated 2.5 Months Ago
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Pombeta

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100%PlayStation 5

12h 41m Played
Hacia mucho tiempo que quería jugar a Alan Wake, pero era un juego que no me decidía a comprar, porque siempre había pendientes para jugar y cuando lo regalaron en julio en PlayStation Plus termine unos pendientes y le di una oportunidad. Me arrepiento de no haberlo jugado antes .. increíble!!! La historia muy buena y por momentos hasta jugaba con tensión por la trama. Recomendado!!!
Updated 2.5 Months Ago
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ghuletor's Avatar'

50%PlayStation 5

12h Played
Gameplay is incredibly tedious and has terrible combat design, even on easy
Updated 2.5 Months Ago
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sharp3anut

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60%PC

15h Played
7,5/10
Updated 3 Months Ago
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SwiftSoNice

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60%PlayStation 4

10h Progress
9/17
Updated 3 Months Ago
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gtosetti

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30%PC

9h 30m Played
Bad story, horrible combat
Updated 3 Months Ago
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Duolo

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80%PlayStation 5

Wanted to play this after playing the Control DLC tied to this game. Enjoyable story, but did get a bit confusing.
Updated 3.5 Months Ago
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Pyromaniac

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95%Nintendo Switch

10h Played
Essa foi minha maior surpresa que joguei no ano, já tinha visto um pouco sobre o jogo, mas nunca joguei de fato. Tanto a história quanto a jogabilidade desse game é perfeitas.
Updated 5 Months Ago
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Koop

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70%PlayStation 5

6h 19m Played
The story was pretty solid, the main reason I've rated this so low is the quality of the cutscenes on ps5 (constant stutter / multiple cutscenes made it look like there was an active earthquake in the game that only affected Alan) , and the overall jankiness of the iframes on the dodging. Multiple dodges shouldve registered , but resulted in me getting hit 1-2 times and being surrounded to the point there was no escape from death.
Updated 5 Months Ago
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KimKyo's Avatar'

75%PC

14h 36m Played
Picked up the remaster, and played through the basegame + 2 dlcs, in preparation for Alan Wake 2 and Control 2.
A pretty good game with a strong story, which shows its age through gameplay, controls and visuals.
Updated 5.5 Months Ago
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Cinemote

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65%PC

14h Played
Interesting story with a very cool concept of a stories being written into reality with a lot more shenanigans happening throughout the game, with a somewhat vague ending. Unfortunately, the actual gameplay is a little lackluster, just flash light onto an enemy to break their guard then shoot. That's pretty much it. However, the DLC makes the actual combat way more interesting with being able to shine light onto different words or thoughts to bring them into reality and it makes some actually good gameplay sections using this idea. It also adds a lot more to the actual ending to the game, to the point that this DLC feels like the true ending. If you can handle the middling combat, the game still holds up pretty well.

Now onto Alan Wake 2 to see what all the hype is about.
Updated 6 Months Ago
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archvile675

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100%Xbox Series X/S

This game is another classic by Remedy entertainment. While I had some trouble understanding all of the story, I was hooked on it from the very beginning all the way to the credits, and then even through the two DLC episodes. This game was a wild ride, and I could tell that it was very Silent Hill 2 inspired, especially when you compare the relationships between Alice and Alan to that of James and Mary. I also really enjoyed the setting of this game, taking place in a small mountain town known for its nature trails, campgrounds, and lakes, it's just the perfect setting for a horror game. When it turns to night and your only light source is your flashlight, it made me tense up and anxious about what could come out of the woods. While its not the scariest game in it's genre, this game has a really compelling narrative and unique twists that make it worth playing through. You have to play the DLC episodes too, they are almost better than the main game!
Updated 6 Months Ago
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BrimmBunny

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80%PlayStation 5

14h 44m Played
That game sparked my love of lore diving. I never finished it on PC, though. Now I did and still, it is so freaking weird. I love the idea, I love the characters. But I also think it does not tell a good story as is. Maybe the DLCs help with that. Haven't had time for them, yet.
Updated 6.5 Months Ago
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DiamondLK

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90%PlayStation 5

27h 15m Played
Remedy has shown impressive progress since Max Payne 2 with Alan Wake. I really, really loved this game — from its story, directed with masterful creativity (the very thing poor Alan lacks), to its gameplay mechanics. Once again, Sam Lake delivers his unique creative signature, something I wish was more common in the industry today.

Gameplay-wise, I found it really fun. I get that some people might not enjoy the flashlight mechanic, but I personally liked it. Sure, there’s a bit too much combat and enemy repetition, but overall, I enjoyed the system a lot, and the gunplay feels pretty satisfying.

I really liked the story. Maybe I would’ve liked it even more if it took itself a bit more seriously, but I still found it very, very original. The whole theme around writing, its metaphors, the lack of creativity, and the mental struggles affecting the protagonist — and how all of that materializes and takes form in the game — is fascinating. It kept me hooked from start to finish, though I did find the story a bit simpler than I expected.

The fact that it’s structured into episodes like a TV series, with an amazing song playing at the end of each one, and its Twin Peaks-inspired atmosphere gives the game the creative charm it needed. That said, the soundtrack is practically non-existent aside from those vocal tracks, which are fantastic.

On the downside, I’d say the repetitive environments and their simplicity work against the experience. About 75% of the game takes place in forests, and while I do like how the level design improved compared to Max Payne 2, it still felt a bit lazy. This, however, improves a lot in the extra chapter The Writer, which gives a glimpse of what the game could’ve been.

Speaking of that, the DLC episodes are solid. The Signal felt a bit weak to me, but it adds some interesting lore and lasts about an hour, so it’s worth playing. The Writer, on the other hand, completely changed my opinion — I loved it, both in terms of gameplay and lore. They finally move away from the forest setting and go all in with creative ideas that perfectly represent Alan’s mind. The level design, even with some platforming, really added a lot in my opinion.

In summary, Alan Wake is a game that everyone who appreciates creativity in video games — especially in storytelling — should definitely try.
Updated 6.5 Months Ago
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Suryansh9

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100%PlayStation 4

12h 4m Played
Excellent game. Played the OG long ago, and this one is just as good as that. Will make a video about this game eventually.
Updated 7 Months Ago
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Xaxawe4kaa

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70%PC

9h 12m Progress
Gameplay - 3
Story - 4
Atmosphere - 4.5
Emotional impact & replayability - 2
Length & content density - 4
Final Verdict - 70/100
Updated 7.5 Months Ago
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chablahblah's Avatar'

70%PlayStation 5

13h Played
Alan Wake is not a likeable protagonist, but the story is interesting and the gameplay wasn't revolutionary but it worked to push the story along. I can't wait to play through Control and Alan Wake 2.
Updated 7.5 Months Ago
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Ol1v3r

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80%PC

12h Played
Fun game that tries to do something different.
Updated 8.5 Months Ago
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terdterd

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85%PlayStation 4

16h 20m Played
Good story and great atmosphear ... didn't like much of the movement and combat ... but apart from that thought it was a great game and the history kept me wanting more.
Updated 8.5 Months Ago
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braa93

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70%PC

Really cool story, a little difficult to follow but nice. The only bad thing are the repetitive fight
Updated 8.5 Months Ago
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TheWilde

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85%Xbox Series X/S

Beyond the shadow you settle for, there is a miracle illuminated. For he did not know, that beyond the lake he called home, There lied a deeper, and darker ocean green. Where waves are both wilder and more serene. To its ports I've been.


I don't know if this should discredit me when it comes to writing a review for this game, but in the middle of the game, just after Children of the Elder God in the Anderson Farm my Xbox One had a breakdown and refused to play anything for me, so I had to take a long break before I could actually finish the game. But I still think I have something worth to say about this game.

I liked playing Alan Wake Remastered, as a writer of fiction I can relate to Alan as a character. I find the idea of The Dark Place quite interesting, though maybe should've been explained in more detail, though I think it's explained further in Alan Wake's American Nightmare, which I hope to check out.

I described this to a friend, initially, while good, it felt like the game was saying "Hi, I'm a beam of light, here's a gun."

The characters Tor and Odin were a huge highlight for me. I wish we were shown more of them in the game. I'm glad to say that in Alan Wake II we get to see more of them, and they are still the highlight of the entire game for me.

I should mention this, I am not strictly speaking a fan of traditional linear games. I find them restricting, I like my games to not tell me what to do. So I prefer games like Outer WIlds and Hollow Knight.
Updated 8.5 Months Ago
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NivekWick

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70%PlayStation 5

Good story, bad gameplay. Rate 7/10
Updated 9 Months Ago
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RafaD03

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50%Xbox Series X/S

9h Played
Tiene un diseño pobre y para mi gusto se queda a medias en lo que se propone, no consigue ser un juego de terror, se queda en un juego de acción bastante genérico aunque con alguna mecánica interesante. Por lo demás lo mejor del juego con diferencia es la historia, el guión y los personajes, Sam Lake es de los pocos en este medio capaz de crear historias tan buenas. Los DLCs por otra parte me parecen soporíferos, no he llegado a terminar ninguno. Espero ver una subida de nivel en Quantum Break, Control y AW2.
Updated 9 Months Ago
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tieyu

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90%PC

22h 23m Played
very nice plot and cinetrical, novel feeling
Updated 9 Months Ago
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bigrob

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60%PlayStation 5

10h Played
A very compelling story bogged down by repetitive and basic gameplay. They should have leaned into the weirder aspects of the story instead of trying to be a third person shooter, we see glimpses of that tone in the dlc levels but most of the game is just Pacific Northwest forests.
The characters and charm of the small town are likable though which carries the rest of the game.
Updated 9 Months Ago
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oli333

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65%PlayStation 5

9h Played
69
Updated 9 Months Ago
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erdanie88

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60%PlayStation 5

13h Played
Destacó y destaca por la atmósfera, pero el paso del tiempo le ha sentado fatal y eso que hay cierto remozado gráfico. Control muy tosco, cámara incómoda, una historia irregular, acción que no acaba de funcionar... Lo recordaba bastante mejor. Al menos, no es un juego excesivamente largo y el diseño de niveles es muy bueno. Necesario re-run para la segunda parte.
Updated 9.5 Months Ago
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Cooby

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45%Nintendo Switch

22h Played
It's hard to write a review for something you hated so much. The controls were clunky and downright terrible (hold B to pick weapons in the middle of a fight was a broken nightmare). The camera was a complete mess, and the car segments were awful. There were only three types of enemies: shadow, object and birds (with little to no subclasses). The flashlight mechanic was fun at first but the gameplay was repetitive to an extreme that I got tired of it by half-point. The frequent instances of instant death were more frustrating than challenging. The collectibles, other than the manuscript pages, were useless, offering nothing of real value.

Many people recommended this game to me, claiming the story was amazing, but I found it ridiculous (the girlfriend flashbacks made me laugh) and highly predictable. It’s supposed to be a horror or spooky game, but it wasn’t scary at all. The voice acting was decent, but some dialogue lines were unbearably cheesy. The music was okay, though repetitive, while the graphics were impressive for their time. I have to commend the environments, and that there are loads of new areas every single chapter. They don't make you backtrack at all (other than the DLC).

Overall, this was one of the worst gaming experiences I’ve ever had. Perhaps I would have appreciated it more if I’d played it at release, but it seems to have aged poorly compared to the praise it still receives.
Updated 9.5 Months Ago
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85%PlayStation 5

13h Played
amazing story and atmosphere
shit gameplay tho
Updated 9.5 Months Ago
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Khamsin

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55%Nintendo Switch

10h 41m Played
Alan Wake is one of the biggest mixed bag I ever played. It's full of great but poorly executed ideas, has a flaw for any of its numerous qualities, to a point I'm not even sure if I've liked it or not. It wants too be so many things at the same time that it's overwhelmed by its own ambitions (I think this sentence could actually apply to the Alan Wake character too). I mean, it's one thing to be influenced by Twin Peaks, it's another thing to pay a tribute to Twin Peaks, and it's definitely a totally different thing to elevate your narrative to a Twin Peaks-level. Alan Wake's story is decently written, but certainly not good enough to allow the game to be so chatty instead of offering a stronger gameplay. I know it's a cult classic for many people, including good friends of mine, but let's be serious: the lazyest Stephen King book has better dialogues and characters.

I don't usually give that much importance to the narrative but this obviously is what we're supposed to be ecstatic about here. As a video game, Alan Wake is quite narrow. Not bad, but far from great, since it almost only relies on two gameplay mechanics declined ad nauseam:
- lighting up mobs before shooting them
- walking in the woods at night for hours.

This could work and, tbh, it works overall, since the game is short. But that's not much and the execution is very uneven due to particularly cumbersome and imprecise controls. The fact that it's supposed to be on purpose (because you know: Wake is a regular joe, therefore slow and not very resourceful) sounds like an easy excuse to me, the guy is supposed to fight for his life and can't even run properly. And, of couse, the game overuses these limitations to create an artificial and counter-productive difficulty. This is not specific to Alan Wake, many survival horror games face the same issue (fear, surprise, jump-scares, danger... all these feelings don't go hand in hand with repetition, so the more we fail to survive, the less palpable the horror is). But this is particularly true in Alan Wake which has the annoying habit of cornering you by throwing hords of mobs that you can't really run from, and barely dodge.

However, the game is not strictly bad. The exploration side is interesting (although poorly highlighted by the level design), the aesthetics are neat, and you never really get bored. I'd say it was entertaining. Was it fun to play? That's another question.
Updated 9.5 Months Ago
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JBreezy

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80%PlayStation 5

28h Played
Gameplay 1.5/3 combat can be repetitive and simple. There are cool unique encounters to spice things up. Far too many unnecessary collectibles that are not fun to collect (if coffee was removed and both signs and chests weren't considered collectibles then it would be better) (TV, radio, and manuscripts were good collectibles). The light mechanics are fun and cool. Getting stun locked feels bad. QR codes are fun unique way of interacting with the story.
Story 3/3 very interesting, the overlapping narrative is confusing in a very compelling way. Hard to tell what you should trust is really happening. Use of symbolism is very cool.
Visuals 1.5/2 the light usage is very cool. A good chunk of game is repetitive bland forest and repetitive bland enemies. Cutscenes are strong, but the stutter can be really bad on PS5. The in universe show is really cool. Symbolism is great. QR codes are really cool too.
Audio 2/2 great atmosphere voice performance and music. The narration is really cool.

DLC story is still really good. Same complaints for visuals and gameplay. Very repetitive and uniniteresting. Gameplay really drags harder with nothing new to experience when it was already worn out. The collectibles are insult to injury. Why add collectibles when the gameplay is boring. Gameplay drops to a 1/3 for the DLC
Updated 9.5 Months Ago
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80%PlayStation 5

11h Played
Gameplay is good, felt a little long but amazing game regardless.
Updated 9.5 Months Ago
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ares28

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70%PlayStation 5

9h Played
Graphics - ok for an old game
Stability - Encountered a few bugs like enemies floating or getting stuck on objects
Sound/music- Good sound direction and solid original songs interwoven in the world
World- Interesting world building and memorable characters
Story- Confusing as shit. Had to watch a breakdown. I can't say it was good?
Gameplay- Fun at first and innovative use of light to disrupt enemies before you could attack them. Repetitive by the end though. They ran out of ideas.
7 out of 10. Good game with some flaws and some boring bits
Updated 9.5 Months Ago
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Marick

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70%PlayStation 5

16h 48m Played
The story it was great, but lack of gameplay... it was sometimes verry boring.
Updated 10 Months Ago
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ThePromG

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70%PlayStation 5

Alan Wake combines a gripping narrative with unique gameplay to create a great single-player horror-thriller. Some people point to the combat as a negative, but I found it charming and that it never got stale. At its best, this game is intense and challenging as you frantically cycle through weapons/equipment to fend of hordes of Taken. The game is at its worst when you have to point your flashlight at floating barrels and pools of black mist on the ground. Despite these hilariously lame inclusions, Alan Wake doesn't overstay its welcome at around 10 hours in length and is an overall enjoyable game throughout.
Updated 10 Months Ago
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Luply

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80%PC

12h Progress
In a way it reminds me a bit of Fatal Frame, but instead of waiting for the perfect frame to take a photo, you have to aim your flashlight to weaken the enemies, and thats a nice touch, because you aim with your flashlight (no need of crosshair) providing a better immersion to the game.
The story seems, intentionally, convoluted at the start to keep you hooked wondering if it the things are really happening or it's just Alan being schizo. The radios/phones/QR codes you encounter throughout the game help with that, even though they are telling you what's happening on the other side of town and hinting you of things, it is so vague that makes you question even more.
On the other side of the coin, the game has several visual bugs like things flickering and bright lights poping up randomly. These may not be game breaking but are pretty annoying.
The "cinematic" kills are cool tho, and the monster simply dropping random facts or saying mundane things is really funny.

In a horror story, the victim keeps asking "why?". But there can be no explanation, and there shouldn't be one.
Updated 10 Months Ago
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Jonesy

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60%PlayStation 4

Combat is fun but repetitive
Updated 10 Months Ago
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jmanlink23

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80%PlayStation 5

Fun unique game, little longer than it needs to be but the story is something you will not find anything like it anywhere else
Updated 10.5 Months Ago
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Skydude352

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85%PC

15h 15m Played
You can really see the love and care that was put into making this game from all the little details they added. Like electric wires electrocuting you, NPC's covering their eyes when you shine a flashlight in their face or sounds of people vacuuming their trailer house LOL. I expected more from the combat, but it's still sufficing. Pretty much the same as Alan Wake's American Nightmare. It's truly the story that is carrying this game to new heights. The story is absolutely amazing. Confusing… but still amazing

PROS:
- Superb story telling

CONS:
- They aimed for a more realistic combat, but that also makes it not as responsive when you want to do certain actions really fast

Gameplay: 3.8/5
Graphics/Artstyle: 1.5/2
Story: 5/5
Feel: 1.3/2

Overall: 8.2/10
Updated 10.5 Months Ago
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miansamou

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60%PC

11h Played
Remasterização de um jogo de 2010, com movimentações e câmeras travadas, mas com seu foco em uma boa história, infelizmente com mtos textos para ler nos arquivos q pode quebrar o ritmo do jogo, mas é compreensível pela história do jogo.

Nota: 6/10 (★★★) - Legal
Updated 10.5 Months Ago
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