Sin & Punishment: Star Successor
  • 2 Playing
  • 650 Backlogs
  • 7 Replays
  • 3.1% Retired
  • 81% Rating
  • 261 Beat
Sin & Punishment: Star Successor Box Art

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GB7Lemon

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85%Wii

8h Played
Peguei esse jogo pra jogar num domingo de manhã pois me bateu aquela vontade de jogar algo no Wii, meio sem saber o que jogar acabei olhando pra ele e lembrei que uma vez até comecei a jogar (lá pra 2015) mas nunca dei continuidade.
Comecei o jogo achando que não iria muito pra frente mas fui surpreendido rapidinho.

A história tá lá por estar pois o foco maior é no gameplay, ela até tem começo meio e fim e se desenvolve mas os diálogos são bem objetivos e as cenas curtas, totalmente dublado inclusive.

Achei a jogabilidade extremamente gostosa e fluída apesar de eu não ter muita experiência com o gênero pra poder comparar com outros jogos. As fases tem ambientações bem variadas além de sempre estarem te apresentando novas formas de combate.

As batalhas de chefe acho que são um dos principais destaques, todas são bem únicas e quando eu achava que não tinha como inventarem uma nova forma de combate contra chefe eu era surpreendido pelo próximo chefe (principalmente o chefe do "stage 6", aquilo ali eu não tava esperando mesmo).

Gostei da dificuldade do jogo (joguei no normal com o Isa), mas concluir as fases sem morrer não é algo fácil pra quem for jogar a primeira vez. O jogo não tem sistema de vidas então se morrer você volta pro último checkpoint, as fases no geral são relativamente longas então achei que não ter vidas e bastante checkpoint foi algo muito acertado no jogo.

Pretendo jogar o primeiro jogo de N64 em breve, mas tive uma ótima primeira impressão da série.
Updated 4 Months Ago
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amara_

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90%Wii

7h 4m Played
The levels are an absolute joy and it's packed full of ideas. It's truly a miraculous game. However, comparing it to the masterpiece that is the first game, the stages have a pacing problem and go on for too long. This is a game that is giving me pause to even think about a 1cc or scoring. Also, being able to fly now gives too much power to the player. The first game limits movement and requires more strategy. The boss design is an absolute masterstroke from Treasure. It's insane that there's this much quantity of them as well. I do prefer the art direction and story of the first game by a lot.
Updated 7.5 Months Ago
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CandyStrike

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90%Wii

6h 30m Played
História - 7/10
Gráficos - 9/10
Jogabilidade - 9/10
Som - 10/10
Nota Final - 8.7/10
Updated 11 Months Ago
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RedRover

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90%Wii

Probably THE new age rail shooter in my opinion. So few devs are like Treasure, why can’t they just come back they were royalty.
Updated 1 Year Ago
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LegendOfPokemon

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75%Wii U

1h 54m Progress
Great soundtrack, but not the type of game I'm interested in.
Updated 1 Year Ago
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Puck27

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90%Wii

6h Played
This game is straight-up fun!!! Also first game in a while to make me frustrated with its difficulty in a good way. It's so much fun learning the patterns of the bosses and getting better at them! one of my favorite Wii games up there with Mario Galaxy. also, the story is kinda lame but it's fun.
Updated 1.5 Years Ago
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Private

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90%Wii U

Star Successor uses the Wii remote to deliver one of the best rail shooter experiences out there.
Updated 2.5 Years Ago
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subrussian

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80%Wii

6h Played
Gameplay: 5
Story: 3.5
Graphics: 4
Sound: 4
Replayability: 4
Updated 2.5 Years Ago
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supah_mama_luigi

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80%Wii

once again, Treasure never misses. this games crazy on both a visual and gameplay level at all times, constantly firing on all cylinders just like the original N64 title. However, i feel like some aspects of the game were kind of rushed, particularly the final stage... Using the wii pointer controls makes the game control like a dream. However, i guess comparatively i felt like the N64 version just went harder in most aspects, so if you can only play one out of the two, that one might be a better pick, but you can't go wrong either way and you should definitely play both games.
Updated 3 Years Ago
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whlrtkrd

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70%Wii

8h 3m Played
A succession of memorable set pieces. There's a story but it doesn't make any sense and even for a Wii game it's ugly. And I died about 100 times in every level which hurts the pacing. At least it's a modern game with unlimited continues, or I wouldn't have seen the end of level 2. While I don't care for high score challenges with only a couple of hours of unique levels, I still have a lot of respect for this one.
Updated 3 Years Ago
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mrcrimpbiscuit

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100%Wii U

8h Played
One of the best games the Wii has to offer. Play it!
Updated 3.5 Years Ago
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UngaMyBunga

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80%Wii

5h Played
Sin and Punishment 2 is a totally wild ride that wants to crush your spirit (and your wrists). I had a lot of fun with this, every stage feels really unique, exciting and diverse. As soon as you finish the tutorial, the game never lets up and you blast your way through absolutely exhausting gauntlets of enemy fire, trying to keep your health and multiplier high. Early levels are tricky endurance challenges but the last two, Mt. Fuji and SPACE are absolutely sadistic if you want to go through them without losing a life. However, I put up with the crazy difficulty because the game is so fun and rewarding. Beating the absolutely bonkers bosses that come after the intense stages and hearing the results screen jingle is an amazing relief. Sin and Punishment 2 is one of the most cathartic games that I've ever played and I recommend it wholeheartedly to people looking for an intense shooter
Updated 5.5 Years Ago
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Viboras

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100%Wii

15h 23m PlayedReplay
I played this game back in 2011 and as I played once more in 2019 I was remembering bit by bit why I liked so much and why It's easily in my top 5 favorite games.

I'm not really into shooters but I'm pretty sure that Treasure was in the zone when making this game because everything is on top and masterfully done: music, gameplay, character design, progression, story, challenge, everything. The story is a little convoluted and you need to play the first game to have the most of it (it's available in the Wii U shop for a very cheap price and is also a great game) and even then you also need to give it several playthroughs in order to organize all its bits and have them to make sense, it has some anime tropes but is really good or at least serviceable to an steller gameplay, and its filled with amazing moments, sometimes over the top and sometimes subtle and calm, yet they go so well with what's happening on screen, also the credits music is relevant to the plot so I'm really thankful that the localization captioned it for us.

About the gameplay and progression, you have a three basic attacks, rapid-fire shots, charge shots and melee attacks and that's it, no power-ups just your basic attacks, what is so brilliant about them it's that you need to use them creatively in distinct scenarios through the stages in order to have the most of them, things like deflecting missiles with your melee attacks, use charge shots in certain instances, you won't miss power-ups because you have plenty with your arsenal. The difficulty have a well-established rhythm and every stage and every boss seems more difficult than the one before, on normal difficulty you'll have a challenging time especially at the final levels but the real fun and punishment starts with the hard difficulty, you'll die a lot but you also will improve a lot, and because there are several checkpoints it's not an impossible task, you only have to apply yourself and study what you're making wrong or what to do in certain situation, and eventually, everything will make sense and you'll be dancing with the bullets, it's very cathartic and you'll truly feel amazing, it's not impossible to finish it in hard mode, because an amateur like me could finish it, the real real challenge might be finish this game without even dying, good luck with that. There are several control options but the one you need to pick is the default one, nunchuck and wii mote, no matter what you've heard or thought about motion controls, this motion aiming is perfect and I couldn't think of playing it another way.

This game is a masterpiece, simply put, it only requires that you play a very short and cheap game to obtain the best of it, it has a lot of replayability and if you're into shooting arcades or scores this game will be a hit, my only problem and is really a nitpick are the characters faces, they're just uncanny and kind of remind me of Dark Crystal creatures, which is a shame because the concept art is beautiful, hopefully but almost impossible we can have a remaster or something and with some tweaks to the faces that make them look more like they're intended to. I recommend this game to everyone because it reminds me of why I play videogames in the first place. Don't play it on easy mode, at least not your first playthrough, just keep in mind that your resolve will be tested and you'll be punished a lot. Also, if by some miracle this thing has a re-release or any related media to Sin & Punishment, please support the creators, this franchise needs to resurge and everyone needs to have the right to play it.
Updated 6 Years Ago
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blindly

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80%Wii

Gameplay is a ton of fun. Story, no care. Lots of bosses keep things really interesting, and some were quite difficult. Honestly, I had to YouTube the final boss because I knew it would take me forever to beat him. Plus my trigger finger was tired. No clue how long I played for.
Updated 6 Years Ago
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aversiveesperado

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80%Wii

8h 23m Played
Taking off 20% due to localization awkwardness, controls, and graphics. Otherwise: this is a very good game. Even in normal mode it provides a challenge. The story is undeveloped and rushed, but with the action, it doesn't really need it.
Updated 9 Years Ago
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Mrsonicisawesome

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80%Wii

5h 39m Played
As good as I expected
Updated 9 Years Ago
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Mechoshira

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80%Wii

6h Played
Hard to describe and best experienced firsthand, it's like a fusion of Contra with Gradius and a lightgun shooter. Hardcore shmup players will have a tough time here thanks to its unusual length, but it's a breathlessly imaginative 3-5 hours that can't be faulted. The notion that there is more to the story and characters that what is presented is well done.
Updated 9.5 Years Ago
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robogiraffe

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90%Wii

3h 26m Played
Really fun shoot em up.
Updated 11 Years Ago
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Darkamlight

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80%Wii

12h 24m Played
A really short game without any replayable value perhaps beating scores. Anyway, the action on this game is purely awesome.
Updated 12 Years Ago
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Exhuminator

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100%Wii

5h Played
The best rail shooting game ever made. If you are a hardcore gamer and you own a Wii, do not miss this.

+Frenetic rail shooting with character dodging
+Huge variety of shooting hazards to avoid (bullet hell / missile chasing / melee attacks)
+Sweet graphics and tight electronica OST
+Controls are perfect and sharp as a katana
+Best boss battles in any shooter ever
+Every stage is crazier than the next
+Lots of checkpoints keep your sanity safe
+No waggle to speak of

-Co-op mode is weak
-Story is non-sensible
Updated 12.5 Years Ago